version 1.78 | | version 1.79 |
---|
| | |
%{ | | %{ |
/* | | /* |
* static char *rcsid_object_c = | | * static char *rcsid_object_c = |
* "$Id: loader.l,v 1.78 2006/04/06 21:18:34 tchize Exp $"; | | * "$Id: loader.l,v 1.79 2006/05/18 05:27:43 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
^need_ie{S} { /* not used - jsut ignore */ } | | ^need_ie{S} { /* not used - jsut ignore */ } |
^is_animated{S} SET_OR_CLEAR_FLAG(op, FLAG_ANIMATE, IVAL); | | ^is_animated{S} SET_OR_CLEAR_FLAG(op, FLAG_ANIMATE, IVAL); |
^no_pick{S} SET_OR_CLEAR_FLAG(op, FLAG_NO_PICK, IVAL); | | ^no_pick{S} SET_OR_CLEAR_FLAG(op, FLAG_NO_PICK, IVAL); |
| | ^client_anim_sync{S} SET_OR_CLEAR_FLAG(op, FLAG_CLIENT_ANIM_SYNC, IVAL); |
| | ^client_anim_random{S} SET_OR_CLEAR_FLAG(op, FLAG_CLIENT_ANIM_RANDOM, IVAL); |
| | |
%{ /* These are all legacy - any new objects should use the move_ .. values */ | | %{ /* These are all legacy - any new objects should use the move_ .. values */ |
%} | | %} |
| | |
*/ | | */ |
static const char *const flag_names[NUM_FLAGS+1] = { | | static const char *const flag_names[NUM_FLAGS+1] = { |
"alive", "wiz", NULL, NULL, "was_wiz", "applied", "unpaid", | | "alive", "wiz", NULL, NULL, "was_wiz", "applied", "unpaid", |
"can_use_shield", "no_pick", NULL /* walk_on*/, NULL /* no_pass */, /* 10 */ | | "can_use_shield", "no_pick", "client_anim_sync", "client_anim_random", /* 10 */ |
"is_animated", NULL /* slow_move */, | | "is_animated", NULL /* slow_move */, |
NULL /* flying */, "monster", "friendly", "generator", | | NULL /* flying */, "monster", "friendly", "generator", |
"is_thrown", "auto_apply", "treasure", "player sold", /* 20 */ | | "is_thrown", "auto_apply", "treasure", "player sold", /* 20 */ |