Difference for common/loader.l from version 1.6 to 1.7


version 1.6 version 1.7
Line 1
 
Line 1
 %{  %{
 /*  /*
  * static char *rcsid_object_c =   * static char *rcsid_object_c =
  *   "$Id: loader.l,v 1.6 2000/12/04 00:40:03 cvs Exp $";   *   "$Id: loader.l,v 1.7 2000/12/19 06:54:51 peterm Exp $";
  */   */
   
 /*  /*
Line 80
 
Line 80
   "unique","make_invisible","inv_locked",    "unique","make_invisible","inv_locked",
   "is_wooded","is_hilly","has_ready_skill","has_ready_weapon",    "is_wooded","is_hilly","has_ready_skill","has_ready_weapon",
   "no_skill_ident","glow_radius","is_blind","can_see_in_dark",    "no_skill_ident","glow_radius","is_blind","can_see_in_dark",
   "is_cauldron","randomitems","is_dust", "no_steal", "one_hit",    "is_cauldron","randomitems","is_dust", "no_steal", "one_hit","berserk",
 #ifdef NPC_PROG  #ifdef NPC_PROG
   "npc_status","npc_program",    "npc_status","npc_program",
 #endif  #endif
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Line 616
 {FLAG_READY_WEAPON,V_HAS_READY_WEAPON},{FLAG_NO_SKILL_IDENT,V_NO_SKILL_IDENT},  {FLAG_READY_WEAPON,V_HAS_READY_WEAPON},{FLAG_NO_SKILL_IDENT,V_NO_SKILL_IDENT},
 {FLAG_BLIND,V_BLIND},{FLAG_SEE_IN_DARK,V_SEE_IN_DARK},  {FLAG_BLIND,V_BLIND},{FLAG_SEE_IN_DARK,V_SEE_IN_DARK},
 {FLAG_IS_CAULDRON,V_IS_CAULDRON},{FLAG_DUST,V_DUST},{FLAG_NO_STEAL,V_NO_STEAL},  {FLAG_IS_CAULDRON,V_IS_CAULDRON},{FLAG_DUST,V_DUST},{FLAG_NO_STEAL,V_NO_STEAL},
 {FLAG_ONE_HIT, V_ONE_HIT}, {-1, -1 /* Client send debug flag */ }  {FLAG_ONE_HIT, V_ONE_HIT}, {FLAG_BERSERK, V_BERSERK}, {-1, -1 /* Client send debug flag */ }
 };  };
   
   


Legend:
line(s) removed in v.1.6 
line(s) changed
 line(s) added in v.1.7

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