version 1.6 | | version 1.7 |
---|
| | |
%{ | | %{ |
/* | | /* |
* static char *rcsid_object_c = | | * static char *rcsid_object_c = |
* "$Id: loader.l,v 1.6 2000/12/04 00:40:03 cvs Exp $"; | | * "$Id: loader.l,v 1.7 2000/12/19 06:54:51 peterm Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
"unique","make_invisible","inv_locked", | | "unique","make_invisible","inv_locked", |
"is_wooded","is_hilly","has_ready_skill","has_ready_weapon", | | "is_wooded","is_hilly","has_ready_skill","has_ready_weapon", |
"no_skill_ident","glow_radius","is_blind","can_see_in_dark", | | "no_skill_ident","glow_radius","is_blind","can_see_in_dark", |
"is_cauldron","randomitems","is_dust", "no_steal", "one_hit", | | "is_cauldron","randomitems","is_dust", "no_steal", "one_hit","berserk", |
#ifdef NPC_PROG | | #ifdef NPC_PROG |
"npc_status","npc_program", | | "npc_status","npc_program", |
#endif | | #endif |
| | |
{FLAG_READY_WEAPON,V_HAS_READY_WEAPON},{FLAG_NO_SKILL_IDENT,V_NO_SKILL_IDENT}, | | {FLAG_READY_WEAPON,V_HAS_READY_WEAPON},{FLAG_NO_SKILL_IDENT,V_NO_SKILL_IDENT}, |
{FLAG_BLIND,V_BLIND},{FLAG_SEE_IN_DARK,V_SEE_IN_DARK}, | | {FLAG_BLIND,V_BLIND},{FLAG_SEE_IN_DARK,V_SEE_IN_DARK}, |
{FLAG_IS_CAULDRON,V_IS_CAULDRON},{FLAG_DUST,V_DUST},{FLAG_NO_STEAL,V_NO_STEAL}, | | {FLAG_IS_CAULDRON,V_IS_CAULDRON},{FLAG_DUST,V_DUST},{FLAG_NO_STEAL,V_NO_STEAL}, |
{FLAG_ONE_HIT, V_ONE_HIT}, {-1, -1 /* Client send debug flag */ } | | {FLAG_ONE_HIT, V_ONE_HIT}, {FLAG_BERSERK, V_BERSERK}, {-1, -1 /* Client send debug flag */ } |
}; | | }; |
| | |
| | |