version 1.31 | | version 1.32 |
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| | |
| | |
/* | | /* |
* static char *rcs_treasure_c = | | * static char *rcs_treasure_c = |
* "$Id: treasure.c,v 1.31 2003/01/20 23:58:35 garbled Exp $"; | | * "$Id: treasure.c,v 1.32 2003/01/30 00:07:08 garbled Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
op->item_power = save_item_power; | | op->item_power = save_item_power; |
} | | } |
| | |
| | /* materialtype modifications. Note we allow this on artifacts. */ |
| | |
| | set_materialname(op, difficulty); |
| | |
if (!op->title) /* Only modify object if not special */ | | if (!op->title) /* Only modify object if not special */ |
switch(op->type) { | | switch(op->type) { |
case WEAPON: | | case WEAPON: |