Difference for common/utils.c from version 1.9 to 1.10


version 1.9 version 1.10
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_utils_c =   * static char *rcsid_utils_c =
  *   "$Id: utils.c,v 1.9 2003/02/07 06:57:17 garbled Exp $";   *   "$Id: utils.c,v 1.10 2003/02/14 05:50:29 garbled Exp $";
  */   */
   
 /*  /*
Line 203
 
Line 203
   
 materialtype_t *name_to_material(char *name)  materialtype_t *name_to_material(char *name)
 {  {
     materialtype_t *mt;      materialtype_t *mt, *nmt;
   
     for (mt = materialt; mt != NULL && mt->next != NULL; mt=mt->next) {      mt = NULL;
  if (strcmp(name, mt->name) == 0)      for (nmt = materialt; nmt != NULL && nmt->next != NULL; nmt=nmt->next) {
    if (strcmp(name, nmt->name) == 0) {
        mt = nmt;
      break;       break;
     }      }
       }
     return mt;      return mt;
 }  }
   
Line 244
 
Line 247
 }  }
   
 /* set the materialname and type for an item */  /* set the materialname and type for an item */
 void set_materialname(object *op, int difficulty)  void set_materialname(object *op, int difficulty, materialtype_t *nmt)
 {  {
     materialtype_t *mt, *lmt;      materialtype_t *mt, *lmt;
     int j;      int j;
   
     if (op->materialname != NULL)      if (op->materialname != NULL)
  return;   return;
     if (op->name == NULL || op->name_pl == NULL)  
  return;  
   
       if (nmt == NULL) {
     lmt = NULL;      lmt = NULL;
     for (mt = materialt; mt != NULL && mt->next != NULL; mt=mt->next) {      for (mt = materialt; mt != NULL && mt->next != NULL; mt=mt->next) {
  if (op->material & mt->material && rndm(1, 100) <= mt->chance &&   if (op->material & mt->material && rndm(1, 100) <= mt->chance &&
      difficulty >= mt->difficulty &&       difficulty >= mt->difficulty &&
      (op->magic >= mt->magic || mt->magic == 0))   (op->magic >= mt->magic || mt->magic == 0)) {
      lmt = mt;       lmt = mt;
    if (!(IS_WEAPON(op) || IS_ARMOR(op)))
        break;
        }
    }
       } else {
    lmt = nmt;
     }      }
     if (lmt != NULL) {      if (lmt != NULL) {
  if (op->stats.dam && IS_WEAPON(op)) {   if (op->stats.dam && IS_WEAPON(op)) {


Legend:
line(s) removed in v.1.9 
line(s) changed
 line(s) added in v.1.10

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