Difference for common/utils.c from version 1.7 to 1.8


version 1.7 version 1.8
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_utils_c =   * static char *rcsid_utils_c =
  *   "$Id: utils.c,v 1.7 2003/01/30 00:07:08 garbled Exp $";   *   "$Id: utils.c,v 1.8 2003/02/06 08:08:49 garbled Exp $";
  */   */
   
 /*  /*
Line 212
 
Line 212
     return mt;      return mt;
 }  }
   
   /* when doing transmutation of objects, we have to recheck the resistances,
    * as some that did not apply previously, may apply now.
    */
   
   void transmute_materialname(object *op, object *change)
   {
       materialtype_t *mt;
       int j;
   
       if (op->materialname == NULL)
    return;
   
       if (change->materialname != NULL &&
    strcmp(op->materialname, change->materialname))
    return;
   
       if (!IS_ARMOR(op))
    return;
   
       mt = name_to_material(op->materialname);
   
       for (j=0; j < NROFATTACKS; j++)
    if (op->resist[j] == 0 && change->resist[j] != 0) {
        op->resist[j] += mt->mod[j];
        if (op->resist[j] > 100)
    op->resist[j] = 100;
        if (op->resist[j] < -100)
    op->resist[j] = -100;
    }
   }
   
 /* set the materialname and type for an item */  /* set the materialname and type for an item */
 void set_materialname(object *op, int difficulty)  void set_materialname(object *op, int difficulty)
 {  {
Line 242
 
Line 273
  if (op->stats.wc && IS_WEAPON(op))   if (op->stats.wc && IS_WEAPON(op))
      op->stats.wc += lmt->wc;       op->stats.wc += lmt->wc;
  if (IS_ARMOR(op)) {   if (IS_ARMOR(op)) {
        if (op->stats.ac)
      op->stats.ac += lmt->ac;       op->stats.ac += lmt->ac;
      for (j=0; j < NROFATTACKS; j++)       for (j=0; j < NROFATTACKS; j++)
  if (op->resist[j] != 0)   if (op->resist[j] != 0) {
      op->resist[j] += lmt->mod[j];       op->resist[j] += lmt->mod[j];
        if (op->resist[j] > 100)
    op->resist[j] = 100;
        if (op->resist[j] < -100)
    op->resist[j] = -100;
    }
  }   }
  op->materialname = add_string(lmt->name);   op->materialname = add_string(lmt->name);
  /* dont make it unstackable if it doesn't need to be */   /* dont make it unstackable if it doesn't need to be */


Legend:
line(s) removed in v.1.7 
line(s) changed
 line(s) added in v.1.8

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