Difference for crossedit/Attr.c from version 1.8 to 1.9


version 1.8 version 1.9
Line 394
 
Line 394
     "attacktype", "vulnerable", "path_attuned", "path_repelled",      "attacktype", "vulnerable", "path_attuned", "path_repelled",
     "path_denied", "invisible", "magic", "state", "alive", "applied",      "path_denied", "invisible", "magic", "state", "alive", "applied",
     "unpaid", "need_an", "need_ie", "no_pick", "no_pass", "walk_on",      "unpaid", "need_an", "need_ie", "no_pick", "no_pass", "walk_on",
     "walk_off", "fly_on", "fly_off", "flying", "monster", "friendly",      "walk_off", "fly_on", "fly_off", "flying", "monster",
       "neutral", "no_attack", "no_damage", "friendly",
     "generator", "is_thrown", "auto_apply", "treasure", "apply_once",      "generator", "is_thrown", "auto_apply", "treasure", "apply_once",
     "see_invisible", "can_roll", "is_turning", "is_turnable", "is_used_up",      "see_invisible", "can_roll", "is_turnable", "is_used_up",
     "identified", "reflecting", "changing", "splitting", "hitback",      "identified", "reflecting", "changing", "splitting", "hitback",
     "startequip", "blocksview", "undead", "scared", "unaggressive",      "startequip", "blocksview", "undead", "scared", "unaggressive",
     "reflect_missile", "reflect_spell", "no_magic", "wiz", "was_wiz",      "reflect_missile", "reflect_spell", "no_magic", "wiz", "was_wiz",


Legend:
line(s) removed in v.1.8 
line(s) changed
 line(s) added in v.1.9

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:49