version 1.1 | | version 1.2 |
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This is a README for the Developers directory for crossfire. | | This is a README for the Developers directory for crossfire. |
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This directory contains files of interest to those that actually develope | | This directory contains files of interest to those that actually develop |
crossfire (map makers, coders, etc). Files in this directory are not likely | | crossfire (map makers, coders, etc). Files in this directory are not likely |
to be of interest to just players. This README also contains a brief | | to be of interest to just players. This README also contains a brief |
summary of each file in this directory. | | summary of each file in this directory. |
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programming_guide: Hints, style guide, and directions for coders as well | | programming_guide: Hints, style guide, and directions for coders as well |
as information on sending in patches. | | as information on sending in patches. |
protocol: Describes the client/server protocol. | | protocol: Describes the client/server protocol. |
python: Contains the crossfire python extensions usuable by the plugins. | | python: Contains the crossfire python extensions usable by the plugins. |
random-maps: How to use and options for randomly generated maps. | | random-maps: How to use and options for randomly generated maps. |
random-styles: Description of the various style maps used with the random maps. | | random-styles: Description of the various style maps used with the random maps. |
runes: Explains how to use runes on maps, different fields in the runes. | | runes: Explains how to use runes on maps, different fields in the runes. |