version 1.2 | | version 1.3 |
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| | |
magical the treasure will be (and some treasure types won't show up | | magical the treasure will be (and some treasure types won't show up |
unless the map has a certain difficulty level.) | | unless the map has a certain difficulty level.) |
| | |
| | Remember that difficulty isn't only "good" for the player; traps (in |
| | doors and chests) are also generated as treasure, and as such, they |
| | will be more deadly the higher the difficulty. |
| | |
6) Don't be too intimidated about writing new code if there is something | | 6) Don't be too intimidated about writing new code if there is something |
you would like to be able to do, but just isn't supported. If you are not | | you would like to be able to do, but just isn't supported. If you are not |
the code writing time, make a suggestion. Worst case is it gets ignored. | | the code writing time, make a suggestion. Worst case is it gets ignored. |