version 1.12 | | version 1.13 |
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@match * | | @match * |
What did you say? | | What did you say? |
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| | |
| | As a special case, if the line just after match is 'quest xxx', then |
| | the NPC will only display the text (without the quote line) if the player |
| | is currently doing indicated quest. See also 'quests' document. |
| | |
Obviously this feature can be expanded extensively, so expect it | | Obviously this feature can be expanded extensively, so expect it |
to evolve till the next version. | | to evolve till the next version. |
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| | |
food duration of the force it inserts. If nonzero, the duration | | food duration of the force it inserts. If nonzero, the duration |
is finite: about 1 food per 10 seconds | | is finite: about 1 food per 10 seconds |
name slaying field of a force to remove. | | name slaying field of a force to remove. |
| | |
| | |
| | See also the 'quests' file for special values on slaying field. |
| | |
------------------------------------------------------------------------------ | | ------------------------------------------------------------------------------ |
NOTE ABOUT ALL CONNECTED ITEMS: | | NOTE ABOUT ALL CONNECTED ITEMS: |
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can_pass_thru <1> set if O can pass thru objects <above> | | can_pass_thru <1> set if O can pass thru objects <above> |
pick_up <value> Which items monster will pick up (see pickup (above)) | | pick_up <value> Which items monster will pick up (see pickup (above)) |
| | |
| | is_buildable <1> set if items can be built on top of this O. |
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******************************************************************************* | | ******************************************************************************* |
6. TREASURES (and Abilities) | | 6. TREASURES (and Abilities) |
| | |
end (or "more", if this is not the last element) | | end (or "more", if this is not the last element) |
| | |
If "magic" or "nrof" is omitted, it is set to 0. | | If "magic" or "nrof" is omitted, it is set to 0. |
If "chance" is ommitted, it is set to 100%. | | If "chance" is omitted, it is set to 100%. |
"yes" tells what can be generated if this item was generated. | | "yes" tells what can be generated if this item was generated. |
"no" tells what can be generated if this item was not generated. | | "no" tells what can be generated if this item was not generated. |
"yes" and "no" can of course be omitted. | | "yes" and "no" can of course be omitted. |