version 1.20 | | version 1.21 |
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flying <1> set if O is flying (used in fly_on/fly_off). | | flying <1> set if O is flying (used in fly_on/fly_off). |
monster <1> set if O is a monster. | | monster <1> set if O is a monster. |
friendly Not used yet. | | friendly <1> set if O will help player instead of attacking. |
generator <1> set if O is a generator. | | generator <1> set if O is a generator. |
auto_apply <1> O is applied when it is loaded (for instance, some | | auto_apply <1> O is applied when it is loaded (for instance, some |
chests open automatically when the map is loaded) | | chests open automatically when the map is loaded) |