Difference for doc/Developers/protocol from version 1.16 to 1.17


version 1.16 version 1.17
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 Updated $Date: 2006/01/13 20:59:30 $ by $Author: akirschbaum $:  Updated $Date: 2006/01/30 17:00:34 $ by $Author: cavesomething $:
   
 Outline:  Outline:
   
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  <animspeed1><nrof1><type1><object2....>   <animspeed1><nrof1><type1><object2....>
   
  Sends item information to the client.  All parameters are sent as 4   Sends item information to the client.  All parameters are sent as 4
  bytes ints.   byte ints, except for name, anim, animspeed and (in the case of the
    item2 command) type.
   
  The item1 command is an extension of the item command.  It includes   The item1 command is an extension of the item command.  It includes
  additional fields.  It has replaced the item command, which is no   additional fields.  It has replaced the item command, which is no
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  type: A numeric type id for the item.  The only meaining of this   type: A numeric type id for the item.  The only meaining of this
  value is really for sorting - all armors will have type values   value is really for sorting - all armors will have type values
  the same or near that each other.  The client is free to ignore   the same or near that each other.  The client is free to ignore
  this.   this. This value is 2 bytes.
   
 S->C: upditem <flags><tag><vals>+  S->C: upditem <flags><tag><vals>+
   
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     send back a 'setup map1cmd 1' because it will still end up      send back a 'setup map1cmd 1' because it will still end up
     using the map1cmd due to the map size.      using the map1cmd due to the map size.
   
    itemcmd (1/2):
        Defines the revision of the item command that will be used to send
        information about objects. If set to 1 (the default) item1 commands
        will be sent. If set to 2, item2 commands will be sent. This may in
        future accept extra values beyond these two.
   
  darkness (0/1 value):   darkness (0/1 value):
      If set to 1 (default), the server will send darkness information       If set to 1 (default), the server will send darkness information
      in the map protocol commands.  If 0, the server will not       in the map protocol commands.  If 0, the server will not


Legend:
line(s) removed in v.1.16 
line(s) changed
 line(s) added in v.1.17

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