version 1.4 | | version 1.5 |
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| | |
ForgetSpell() | | ForgetSpell() |
| | |
G | | G |
| | |
| | GetMapDirectory() |
| | Returns the name of the base directory containing the Crossfire maps. |
| | You need to concatenate the result with the value returned by |
| | GetDataDirectory() to get an absolute path. |
| | |
| | GetUniqueDirectory() |
| | Returns the name of the base directory containing the Crossfire Unique items. |
| | You need to concatenate the result with the value returned by |
| | GetLocalDirectory() to get an absolute path. |
| | |
| | GetTempDirectory() |
| | Returns the name of the base directory containing temporary Crossfire files |
| | (like swapped-out maps) |
| | |
| | GetConfigurationDirectory() |
| | Returns the name of the base directory containing Crossfire configuration |
| | files. |
| | |
| | GetDataDirectory() |
| | Returns the name of the base directory containing the Crossfire read only data |
| | files. |
| | |
| | GetLocalDirectory() |
| | Returns the name of the base directory containing the Crossfire read-write |
| | data files. |
| | |
| | GetPlayerDirectory() |
| | Returns the name of the base directory containing the Crossfire players files. |
| | You need to concatenate the result with the value returned by |
| | GetLocalDirectory() to get an absolute path. |
| | |
GetSkillExperience() | | GetSkillExperience() |
GetMapPath() | | GetMapPath() |
GetMapObject() | | GetMapObject() |