Difference for doc/Developers/python from version 1.5 to 1.6


version 1.5 version 1.6
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 string: A character string.  string: A character string.
   
 A  A
 AcquireSpell(object who, int spellid)  AcquireSpell(object who, object *spell)
   Makes "who" learn the spell identified by its spellid.    Makes "who" learn the spell identified by its spellobject.
     special_prayer is denotes if this is a special prayer type spell
     which should be removed when the player changes god
   Wrappers for all crossfire spellids are available under CFPython.    Wrappers for all crossfire spellids are available under CFPython.
   Does not return a value.    Does not return a value.
   
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   Makes "who" test trigger "what".    Makes "who" test trigger "what".
   Does not return a value.    Does not return a value.
   
 CastSpell(object who, int spellid, int direction, string options)  CastSpell(object who, object spellob, int direction, string options)
   Makes "who" casts a spell, identified by its id, into one direction and with    Makes "who" casts a spell, identified by its spell object, into one
   eventually some options (like "create food booze").    direction and with eventually some options (like "create food booze").  Does
   Does not return a value.    not return a value.  Note that before spellob, this functions
     second parameter was an integere for spelltype.
   
 CheckInvisibleObjectInside(object who, string id)  CheckInvisibleObjectInside(object who, string id)
   Checks for the existence of an invisible object named "id" inside object    Checks for the existence of an invisible object named "id" inside object
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   Wrapper for the North-West direction.    Wrapper for the North-West direction.
   Return value: an integer representing the direction.    Return value: an integer representing the direction.
   
 DoKnowSpell()  DoKnowSpell(object *who, char *spell)
      Checks to see if 'who' knows the spell by the name of 'spell'.
      returns the spell object if they do, null if they don't.
   
 E  E
 F  F
 FindPlayer()  FindPlayer()
 FixObject()  FixObject()
 ForgetSpell()  
   ForgetSpell(object *who, char *spell)
      Causes who to forget the spell named 'spell'.  who must be a player.
   
   
 G  G
   


Legend:
line(s) removed in v.1.5 
line(s) changed
 line(s) added in v.1.6

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:42