version 1.2 | | version 1.3 |
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| | |
\cf\ is freely distributed under the GNU license and the code may be | | \cf\ is freely distributed under the GNU license and the code may be |
obtained from a number of FTP sites (see section \ref{sec:obtain}). | | obtained from a number of FTP sites (see section \ref{sec:obtain}). |
{\bf Take note:} you will need at least an ANSI C compiler (i.e. {\tt gcc}) | | {\bf Take note:} you will need at least an ANSI C compiler (i.e. {\tt gcc}) |
and UNIX to build the game. {\em X Windows are necessary to play.} | | to build the game. A screen shot of the \cf\ display appears in Figure \ref{fig:dis}. |
A screen shot of the \cf\ display appears in Figure \ref{fig:dis}. | | |
| | |
\begin{figure} | | \begin{figure} |
\mongovaryboth fig/screen_dia.ps 3.5in 5.5in | | \mongovaryboth fig/screen_dia.ps 3.5in 5.5in |
| | |
different windows. \label{fig:dis}} | | different windows. \label{fig:dis}} |
\end{figure} | | \end{figure} |
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\cf\ is currently being maintained by Mark Wedel ({\tt mwedel@scruz.net}) | | \cf\ is currently being maintained by Mark Wedel ({\tt mwedel@sonic.net}). |
and is awaiting the ``great leap forward'' to a true client-server | | Crossfire is uses the client server model - clients for unix (using |
status\footnote{Look for version 1.0$+$}. Not to fear, \cf\ is certainly | | gtk or straight X11) and windows are readily available. SDL client |
playable in its present form! | | is being worked on. |
But the game is in flux and new releases of \cf\ occur on a quasi-monthly | | |
schedule. You may want to subscribe to the announcement mailing list | | To be notified of new releases of \cf\ , |
| | subscribe to the announcement mailing list |
(see section \ref{sec:mlist}) to get notified of updates. | | (see section \ref{sec:mlist}) to get notified of updates. |
| | |
\subsection{What is included in this document?} | | \subsection{What is included in this document?} |