version 1.13 | | version 1.14 |
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| | |
/* | | /* |
* static char *rcsid_config_h = | | * static char *rcsid_config_h = |
* "$Id: config.h,v 1.13 2001/02/11 09:12:13 cvs Exp $"; | | * "$Id: config.h,v 1.14 2001/02/23 06:06:35 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
* on how many to define. If it is too low, maps just get swapped out | | * on how many to define. If it is too low, maps just get swapped out |
* immediately, causing a performance hit. If it is too high, the program | | * immediately, causing a performance hit. If it is too high, the program |
* consumes more memory. If you have gobs of free memory, a high number | | * consumes more memory. If you have gobs of free memory, a high number |
* might not be a bad idea. Each object is around 300 bytes right now. | | * might not be a bad idea. Each object is around 350 bytes right now. |
| | * 25000 is about 8.5 MB |
*/ | | */ |
| | |
#define MAX_OBJECTS 6000 | | #define MAX_OBJECTS 25000 |
| | |
/* | | /* |
* Max objects low water mark (lwm). If defined, the map swapping strategy | | * Max objects low water mark (lwm). If defined, the map swapping strategy |