Difference for include/config.h from version 1.14 to 1.15


version 1.14 version 1.15
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_config_h =   * static char *rcsid_config_h =
  *   "$Id: config.h,v 1.14 2001/02/23 06:06:35 mwedel Exp $";   *   "$Id: config.h,v 1.15 2001/03/19 07:58:10 mwedel Exp $";
  */   */
   
 /*  /*
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Line 23
     along with this program; if not, write to the Free Software      along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.      Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
   
     The author can be reached via e-mail to mwedel@scurz.net      The author can be reached via e-mail to mwedel@scruz.net
 */  */
   
 /* This file contains various #defines that select various options.  /* This file contains various #defines that select various options.
Line 969
 
Line 969
   
 /*#define BACKUP_SAVE_AT_HOME*/  /*#define BACKUP_SAVE_AT_HOME*/
   
   /* RESET_LOCATION_TIME is the number of seconds that must elapse before
    * we fill return the player to his savebed location.  If this is zero,
    * this feature is disabled (player will resume where ever he was
    * when he last logged off).  If this is set to less than two hours,
    * it will prevent players from camping out in treasure rooms.
    * Do not comment this out - it must be set to something - if you
    * comment this out, the program will not compile.
    *
    * This will work to BACKUP_SAVE_AT_HOME at home above, but where the player
    * where appear under what conditions is a little complicated depending
    * on how the player exited the game.  But if the elapsed time is greater than
    * the value below, player will always get returned to savebed location
    * location.
    */
   
   #define RESET_LOCATION_TIME 15*60
   


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line(s) removed in v.1.14 
line(s) changed
 line(s) added in v.1.15

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