version 1.26 | | version 1.27 |
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/* | | /* |
* static char *rcsid_config_h = | | * static char *rcsid_config_h = |
* "$Id: config.h,v 1.26 2001/12/23 08:17:36 mwedel Exp $"; | | * "$Id: config.h,v 1.27 2002/06/15 07:47:36 mwedel Exp $"; |
*/ | | */ |
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/* | | /* |
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#define MAX_TIME 120000 | | #define MAX_TIME 120000 |
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/* NEW_WORLD_MAP | | |
* If you have checked out the maps-bigworld directory from CVS, | | |
* enable this define below. The only thing it currently does is | | |
* update the EMERGENCY_... positions to fall properly into scorn on | | |
* the new map. | | |
*/ | | |
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/* | | |
#define NEW_WORLD_MAP | | |
*/ | | |
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/* This is a modification to the cone spells. If a cone spell hits | | /* This is a modification to the cone spells. If a cone spell hits |
* a monster, the spell stops progressing (same is true for parties | | * a monster, the spell stops progressing (same is true for parties |
* of players). This weakens the cones spells a bit. If it is not | | * of players). This weakens the cones spells a bit. If it is not |
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#ifdef WIN32 /* change define path city */ | | #ifdef WIN32 /* change define path city */ |
# define EMERGENCY_MAPPATH "\\city\\city" | | # define EMERGENCY_MAPPATH "\\city\\city" |
# define EMERGENCY_X 5 | | # define EMERGENCY_X 15 |
# define EMERGENCY_Y 37 | | # define EMERGENCY_Y 19 |
#else | | |
# ifdef NEW_WORLD_MAP | | |
# define EMERGENCY_MAPPATH "/world/world_105_115" | | |
# define EMERGENCY_X 5 | | |
# define EMERGENCY_Y 37 | | |
# else | | # else |
# define EMERGENCY_MAPPATH "/city/city" | | # define EMERGENCY_MAPPATH "/city/city" |
# define EMERGENCY_X 15 | | # define EMERGENCY_X 15 |
# define EMERGENCY_Y 19 | | # define EMERGENCY_Y 19 |
# endif | | # endif |
#endif | | |
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/* | | /* |