version 1.29 | | version 1.30 |
---|
| | |
/* | | /* |
* static char *rcsid_config_h = | | * static char *rcsid_config_h = |
* "$Id: config.h,v 1.29 2002/09/07 22:08:07 mwedel Exp $"; | | * "$Id: config.h,v 1.30 2002/09/11 06:21:46 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
* Set to true if you want to use the new (0.95.3) experience system. | | * Set to true if you want to use the new (0.95.3) experience system. |
* The system has the following changes: | | * The system has the following changes: |
* | | * |
* 1) 2000 exp need for second level. All additional levels are shifted | | * 1) Your stats in your skill categories don't affect the amount of |
* accordingly. | | |
* 2) Your stats in your skill categories don't affect the amount of | | |
* exp you get. | | * exp you get. |
* 3) Your level difference doesn't affect the exp you get for killing | | * 2) Your level difference doesn't affect the exp you get for killing |
* monsters. | | * monsters. |
* | | * |
* If this is set to FALSE out, you get the old system. | | * If this is set to FALSE out, you get the old system. |
* | | * |
* This can also be set by using -simple-exp/+simple-exp as a run | | * This can also be set by using -simple-exp/+simple-exp as a run |
* time option. | | * time option, or update the settings file |
*/ | | */ |
| | |
#define SIMPLE_EXP TRUE | | #define SIMPLE_EXP TRUE |