Difference for include/config.h from version 1.47 to 1.48


version 1.47 version 1.48
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 /*  /*
  * static char *rcsid_config_h =   * static char *rcsid_config_h =
  *   "$Id: config.h,v 1.47 2002/11/26 08:33:12 garbled Exp $";   *   "$Id: config.h,v 1.48 2002/11/26 08:37:11 garbled Exp $";
  */   */
   
 /*  /*
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  * flags  However, for some things, that would just be too messy.   * flags  However, for some things, that would just be too messy.
  */   */
   
 /* To be removed soon (setable by player) */  
 /* IF this is set, then the range type will not switch to skill when  
  * you use a melee weapon - this better emulates pre-skill code.  
  */  
   
 #define NO_AUTO_SKILL_SWITCH  
   
 /* There are 4 main sections to this file-  /* There are 4 main sections to this file-
  * Section 1 is feature selection (enabling/disabling certain features)   * Section 1 is feature selection (enabling/disabling certain features)
  *   *


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line(s) removed in v.1.47 
line(s) changed
 line(s) added in v.1.48

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