Difference for include/config.h from version 1.48 to 1.49


version 1.48 version 1.49
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 /*  /*
  * static char *rcsid_config_h =   * static char *rcsid_config_h =
  *   "$Id: config.h,v 1.48 2002/11/26 08:37:11 garbled Exp $";   *   "$Id: config.h,v 1.49 2002/11/26 08:57:55 garbled Exp $";
  */   */
   
 /*  /*
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 #define MAP_MINTIMEOUT  500  #define MAP_MINTIMEOUT  500
   
 /*  /*
  * MAP_RESET tells whether map is reset after some time.  If it is defined,  
  * the game uses weight variable of map object to tell, after how many seconds  
  * the map will be reset.  If MAP_RESET is undefined, maps will never reset.  
  *  
  * MAP_MAXRESET is the maximum time a map can have before being reset.  It   * MAP_MAXRESET is the maximum time a map can have before being reset.  It
  * will override the time value set in the map, if that time is longer than   * will override the time value set in the map, if that time is longer than
  * MAP_MAXRESET.  This value is in seconds.  If you are low on space on the   * MAP_MAXRESET.  This value is in seconds.  If you are low on space on the
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  * in the map archetype.   * in the map archetype.
  */   */
   
 #define MAP_RESET  
 #define MAP_MAXRESET 7200  #define MAP_MAXRESET 7200
   
 /*  /*


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