version 1.65 | | version 1.66 |
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| | |
/* | | /* |
* static char *rcsid_config_h = | | * static char *rcsid_config_h = |
* "$Id: config.h,v 1.65 2005/08/08 06:27:29 mwedel Exp $"; | | * "$Id: config.h,v 1.66 2005/08/27 21:42:06 akirschbaum Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
* will override the time value set in the map, if that time is longer than | | * will override the time value set in the map, if that time is longer than |
* MAP_MAXRESET. This value is in seconds. If you are low on space on the | | * MAP_MAXRESET. This value is in seconds. If you are low on space on the |
* TMPDIR device, set this value to somethign small. The default | | * TMPDIR device, set this value to somethign small. The default |
* value in the map object is 7200 (2 hours) | | * value in the map object is MAP_DEFAULTRESET (given in seconds.) |
* I personally like 1 hour myself, for solo play. It is long enough that | | * I personally like 1 hour myself, for solo play. It is long enough that |
* maps won't be resetting as a solve a quest, but short enough that some | | * maps won't be resetting as a solve a quest, but short enough that some |
* maps (like shops and inns) will be reset during the time I play. | | * maps (like shops and inns) will be reset during the time I play. |
| | |
* in the map archetype. | | * in the map archetype. |
*/ | | */ |
| | |
| | /* Maximum time to reset. */ |
#define MAP_MAXRESET 7200 | | #define MAP_MAXRESET 7200 |
| | /* Default time to reset. */ |
| | #define MAP_DEFAULTRESET 7200 |
| | |
/* | | /* |
* MAX_OBJECTS is no hard limit. If this limit is exceeded, crossfire | | * MAX_OBJECTS is no hard limit. If this limit is exceeded, crossfire |