Difference for include/config.h from version 1.65 to 1.66


version 1.65 version 1.66
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 /*  /*
  * static char *rcsid_config_h =   * static char *rcsid_config_h =
  *   "$Id: config.h,v 1.65 2005/08/08 06:27:29 mwedel Exp $";   *   "$Id: config.h,v 1.66 2005/08/27 21:42:06 akirschbaum Exp $";
  */   */
   
 /*  /*
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  * will override the time value set in the map, if that time is longer than   * will override the time value set in the map, if that time is longer than
  * MAP_MAXRESET.  This value is in seconds.  If you are low on space on the   * MAP_MAXRESET.  This value is in seconds.  If you are low on space on the
  * TMPDIR device, set this value to somethign small.  The default   * TMPDIR device, set this value to somethign small.  The default
  * value in the map object is 7200 (2 hours)   * value in the map object is MAP_DEFAULTRESET (given in seconds.)
  * I personally like 1 hour myself, for solo play.  It is long enough that   * I personally like 1 hour myself, for solo play.  It is long enough that
  * maps won't be resetting as a solve a quest, but short enough that some   * maps won't be resetting as a solve a quest, but short enough that some
  * maps (like shops and inns) will be reset during the time I play.   * maps (like shops and inns) will be reset during the time I play.
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  * in the map archetype.   * in the map archetype.
  */   */
   
   /* Maximum time to reset. */
 #define MAP_MAXRESET 7200  #define MAP_MAXRESET 7200
   /* Default time to reset. */
   #define MAP_DEFAULTRESET       7200
   
 /*  /*
  * MAX_OBJECTS is no hard limit.  If this limit is exceeded, crossfire   * MAX_OBJECTS is no hard limit.  If this limit is exceeded, crossfire


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