Difference for include/define.h from version 1.104 to 1.105


version 1.104 version 1.105
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 /*  /*
  * static char *rcsid_define_h =   * static char *rcsid_define_h =
  *   "$Id: define.h,v 1.104 2006/01/08 22:40:34 qal21 Exp $";   *   "$Id: define.h,v 1.105 2006/02/07 07:54:46 mwedel Exp $";
  */   */
   
 /*  /*
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 /* type 0 will be undefined and shows a non valid type information */  /* type 0 will be undefined and shows a non valid type information */
   
 #define PLAYER             1  #define PLAYER             1
 /*#define BULLET     2 */   #define TRANSPORT     2 /* see doc/Developers/objects */
 #define ROD             3  #define ROD             3
 #define TREASURE             4  #define TREASURE             4
 #define POTION             5  #define POTION             5
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 #define MOVE_FLY_HIGH 0x4 /* High flying object */  #define MOVE_FLY_HIGH 0x4 /* High flying object */
 #define MOVE_FLYING 0x6 /* Combo of fly_low and fly_high */  #define MOVE_FLYING 0x6 /* Combo of fly_low and fly_high */
 #define MOVE_SWIM 0x8 /* Swimming object */  #define MOVE_SWIM 0x8 /* Swimming object */
 #define MOVE_ALL 0xf /* Mask of all movement types */  #define MOVE_BOAT 0x10 /* Boats/sailing */
   #define MOVE_ALL 0x1f /* Mask of all movement types */
   
 /* the normal assumption is that objects are walking/flying.  /* the normal assumption is that objects are walking/flying.
  * So often we don't want to block movement, but still don't want   * So often we don't want to block movement, but still don't want


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line(s) removed in v.1.104 
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 line(s) added in v.1.105

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