version 1.107 | | version 1.108 |
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/* | | /* |
* static char *rcsid_define_h = | | * static char *rcsid_define_h = |
* "$Id: define.h,v 1.107 2006/04/06 21:18:35 tchize Exp $"; | | * "$Id: define.h,v 1.108 2006/05/18 05:27:43 mwedel Exp $"; |
*/ | | */ |
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/* | | /* |
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#define FLAG_USE_SHIELD 7 /* Can this creature use a shield? */ | | #define FLAG_USE_SHIELD 7 /* Can this creature use a shield? */ |
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#define FLAG_NO_PICK 8 /* Object can't be picked up */ | | #define FLAG_NO_PICK 8 /* Object can't be picked up */ |
/*#define FLAG_WALK_ON 9*//* Applied when it's walked upon */ | | #define FLAG_CLIENT_ANIM_SYNC 9 /* Let client animate this, synchronized */ |
/*#define FLAG_NO_PASS 10*//* Nothing can pass (wall() is true) */ | | #define FLAG_CLIENT_ANIM_RANDOM 10/* Client animate this, randomized */ |
#define FLAG_ANIMATE 11 /* The object looks at archetype for faces */ | | #define FLAG_ANIMATE 11 /* The object looks at archetype for faces */ |
/*#define FLAG_SLOW_MOVE 12*//* Uses the stats.exp/1000 to slow down */ | | /*#define FLAG_SLOW_MOVE 12*//* Uses the stats.exp/1000 to slow down */ |
/*#define FLAG_FLYING 13*//* Not affected by WALK_ON or SLOW_MOVE) */ | | /*#define FLAG_FLYING 13*//* Not affected by WALK_ON or SLOW_MOVE) */ |