version 1.41 | | version 1.42 |
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| | |
/* | | /* |
* static char *rcsid_define_h = | | * static char *rcsid_define_h = |
* "$Id: define.h,v 1.41 2001/10/21 11:40:38 gros Exp $"; | | * "$Id: define.h,v 1.42 2001/10/31 07:00:24 garbled Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
#define MAX_NAME 16 | | #define MAX_NAME 16 |
#define BIG_NAME 32 | | #define BIG_NAME 32 |
| | |
| | /* definitions for weapontypes */ |
| | |
| | #define WEAP_HIT 0 /* the basic */ |
| | #define WEAP_SLASH 1 /* slash */ |
| | #define WEAP_PIERCE 2 /* arrows, stiletto */ |
| | #define WEAP_CLEAVE 3 /* axe */ |
| | #define WEAP_SLICE 4 /* katana */ |
| | #define WEAP_STAB 5 /* knife, dagger */ |
| | #define WEAP_WHIP 6 /* whips n chains */ |
| | #define WEAP_CRUSH 7 /* big hammers, flails */ |
| | #define WEAP_BLUD 8 /* bludgeoning, club, stick */ |
| | |
| | |
/* definitions for detailed pickup descriptions. | | /* definitions for detailed pickup descriptions. |
* The objective is to define intelligent groups of items that the | | * The objective is to define intelligent groups of items that the |