Difference for include/define.h from version 1.59 to 1.60


version 1.59 version 1.60
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 /*  /*
  * static char *rcsid_define_h =   * static char *rcsid_define_h =
  *   "$Id: define.h,v 1.59 2002/10/28 04:39:07 garbled Exp $";   *   "$Id: define.h,v 1.60 2002/11/06 09:47:23 garbled Exp $";
  */   */
   
 /*  /*
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 #define FLAG_INVIS_UNDEAD 20 /* Player is invisible to undead */  #define FLAG_INVIS_UNDEAD 20 /* Player is invisible to undead */
 #define FLAG_SEE_INVISIBLE 21 /* Will see invisible player */  #define FLAG_SEE_INVISIBLE 21 /* Will see invisible player */
 #define FLAG_CAN_ROLL 22 /* Object can be rolled */  #define FLAG_CAN_ROLL 22 /* Object can be rolled */
 /* #define FLAG_PARALYZED 23 Unused -  Object is paralyzed */  #define FLAG_OVERLAY_FLOOR 23 /* Object is an overlay floor */
   
 #define FLAG_IS_TURNABLE 24 /* Object can change face with direction */  #define FLAG_IS_TURNABLE 24 /* Object can change face with direction */
 #define FLAG_WALK_OFF 25 /* Object is applied when left */  #define FLAG_WALK_OFF 25 /* Object is applied when left */
 #define FLAG_FLY_ON 26 /* As WALK_ON, but only with FLAG_FLYING */  #define FLAG_FLY_ON 26 /* As WALK_ON, but only with FLAG_FLYING */


Legend:
line(s) removed in v.1.59 
line(s) changed
 line(s) added in v.1.60

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