Difference for include/define.h from version 1.77 to 1.78


version 1.77 version 1.78
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 /*  /*
  * static char *rcsid_define_h =   * static char *rcsid_define_h =
  *   "$Id: define.h,v 1.77 2005/03/13 15:13:11 ryo_saeba Exp $";   *   "$Id: define.h,v 1.78 2005/03/13 15:48:16 ryo_saeba Exp $";
  */   */
   
 /*  /*
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 #define FLAG_CONTENT_ON_GEN      108  #define FLAG_CONTENT_ON_GEN      108
 #define FLAG_IS_A_TEMPLATE       109 /* Object has no ingame life until instanciated*/  #define FLAG_IS_A_TEMPLATE       109 /* Object has no ingame life until instanciated*/
 #define FLAG_IS_BUILDABLE        110 /* Can build on item */  #define FLAG_IS_BUILDABLE        110 /* Can build on item */
 #define NUM_FLAGS                110 /* Should always be equal to the last  #define FLAG_AFK                 111 /* Player is AFK */
   #define NUM_FLAGS                111 /* Should always be equal to the last
                                       * defined flag.  If you change this,                                        * defined flag.  If you change this,
                                       * make sure you update the flag_links                                        * make sure you update the flag_links
                                       * in common/loader.l                                        * in common/loader.l


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line(s) removed in v.1.77 
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 line(s) added in v.1.78

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