Difference for include/define.h from version 1.8 to 1.9


version 1.8 version 1.9
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_define_h =   * static char *rcsid_define_h =
  *   "$Id: define.h,v 1.8 2000/05/23 07:06:32 cvs Exp $";   *   "$Id: define.h,v 1.9 2000/05/26 09:50:47 jec Exp $";
  */   */
   
 /*  /*
Line 121
 
Line 121
 #define HELMET 34  #define HELMET 34
 #define HORN 35  #define HORN 35
 #define MONEY 36  #define MONEY 36
 #define GRAVE 37  
   /* unused: 37
    * type 37 was GRAVE
    */
   
 #define GRAVESTONE 38  #define GRAVESTONE 38
 #define AMULET 39  #define AMULET 39
 #define PLAYERMOVER 40  #define PLAYERMOVER 40
Line 212
 
Line 216
 #define CONTAINER 122  #define CONTAINER 122
 #define ARMOUR_IMPROVER 123  #define ARMOUR_IMPROVER 123
 #define WEAPON_IMPROVER 124  #define WEAPON_IMPROVER 124
 #define MONEY_CHANGER 125  
   /* unused: 125 - 129
    * type 125 was MONEY_CHANGER
    */
   
 #define SKILLSCROLL 130 /* can add a skill to player's inventory -bt.*/  #define SKILLSCROLL 130 /* can add a skill to player's inventory -bt.*/
   


Legend:
line(s) removed in v.1.8 
line(s) changed
 line(s) added in v.1.9

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