version 1.8 | | version 1.9 |
---|
| | |
/* | | /* |
* static char *rcsid_define_h = | | * static char *rcsid_define_h = |
* "$Id: define.h,v 1.8 2000/05/23 07:06:32 cvs Exp $"; | | * "$Id: define.h,v 1.9 2000/05/26 09:50:47 jec Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
#define HELMET 34 | | #define HELMET 34 |
#define HORN 35 | | #define HORN 35 |
#define MONEY 36 | | #define MONEY 36 |
#define GRAVE 37 | | |
| | /* unused: 37 |
| | * type 37 was GRAVE |
| | */ |
| | |
#define GRAVESTONE 38 | | #define GRAVESTONE 38 |
#define AMULET 39 | | #define AMULET 39 |
#define PLAYERMOVER 40 | | #define PLAYERMOVER 40 |
| | |
#define CONTAINER 122 | | #define CONTAINER 122 |
#define ARMOUR_IMPROVER 123 | | #define ARMOUR_IMPROVER 123 |
#define WEAPON_IMPROVER 124 | | #define WEAPON_IMPROVER 124 |
#define MONEY_CHANGER 125 | | |
| | /* unused: 125 - 129 |
| | * type 125 was MONEY_CHANGER |
| | */ |
| | |
#define SKILLSCROLL 130 /* can add a skill to player's inventory -bt.*/ | | #define SKILLSCROLL 130 /* can add a skill to player's inventory -bt.*/ |
| | |