Difference for include/face.h from version 1.3 to 1.4


version 1.3 version 1.4
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_face_h =   * static char *rcsid_face_h =
  *   "$Id: face.h,v 1.3 2001/12/03 07:51:40 mwedel Exp $";   *   "$Id: face.h,v 1.4 2005/08/12 13:46:34 ryo_saeba Exp $";
  */   */
   
 /*  /*
Line 34
 
Line 34
 typedef struct new_face_struct {  typedef struct new_face_struct {
     uint16 number; /* This is the image id.  It should be the */      uint16 number; /* This is the image id.  It should be the */
  /* same value as its position in the array */   /* same value as its position in the array */
     char *name;      const char *name;
     uint8 visibility;      uint8 visibility;
     uint8 magicmap; /* Color to show this in magic map */      uint8 magicmap; /* Color to show this in magic map */
 } New_Face;  } New_Face;
Line 46
 
Line 46
   
   
 typedef struct {  typedef struct {
     char *name;             /* Name of the animation sequence */      const char *name;             /* Name of the animation sequence */
     uint8 num_animations;   /* How many different faces to animate */      uint8 num_animations;   /* How many different faces to animate */
     uint8 facings;          /* How many facings (1,2,4,8) */      uint8 facings;          /* How many facings (1,2,4,8) */
     Fontindex *faces;       /* The different animations */      Fontindex *faces;       /* The different animations */


Legend:
line(s) removed in v.1.3 
line(s) changed
 line(s) added in v.1.4

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