version 1.3 | | version 1.4 |
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/* | | /* |
* static char *rcsid_face_h = | | * static char *rcsid_face_h = |
* "$Id: face.h,v 1.3 2001/12/03 07:51:40 mwedel Exp $"; | | * "$Id: face.h,v 1.4 2005/08/12 13:46:34 ryo_saeba Exp $"; |
*/ | | */ |
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/* | | /* |
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typedef struct new_face_struct { | | typedef struct new_face_struct { |
uint16 number; /* This is the image id. It should be the */ | | uint16 number; /* This is the image id. It should be the */ |
/* same value as its position in the array */ | | /* same value as its position in the array */ |
char *name; | | const char *name; |
uint8 visibility; | | uint8 visibility; |
uint8 magicmap; /* Color to show this in magic map */ | | uint8 magicmap; /* Color to show this in magic map */ |
} New_Face; | | } New_Face; |
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typedef struct { | | typedef struct { |
char *name; /* Name of the animation sequence */ | | const char *name; /* Name of the animation sequence */ |
uint8 num_animations; /* How many different faces to animate */ | | uint8 num_animations; /* How many different faces to animate */ |
uint8 facings; /* How many facings (1,2,4,8) */ | | uint8 facings; /* How many facings (1,2,4,8) */ |
Fontindex *faces; /* The different animations */ | | Fontindex *faces; /* The different animations */ |