version 1.9 | | version 1.10 |
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| | |
/* | | /* |
* static char *rcsid_funcpoint_h = | | * static char *rcsid_funcpoint_h = |
* "$Id: funcpoint.h,v 1.9 2003/04/02 08:12:53 mwedel Exp $"; | | * "$Id: funcpoint.h,v 1.10 2003/10/26 06:56:57 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
typedef void (*type_func_player_int)(player *, int); | | typedef void (*type_func_player_int)(player *, int); |
typedef void (*type_func_dragon_gain)(object *who, int atnr, int level); | | typedef void (*type_func_dragon_gain)(object *who, int atnr, int level); |
typedef void (*type_func_char)(char *); | | typedef void (*type_func_char)(char *); |
| | typedef object* (*type_ob_func_ob_int)(object *, int); |
| | |
/* | | /* |
* These function-pointers are defined in common/glue.c | | * These function-pointers are defined in common/glue.c |
| | |
extern void (*set_darkness_map_func) (mapstruct *m); | | extern void (*set_darkness_map_func) (mapstruct *m); |
extern void (*dragon_gain_func) (object *, int, int); | | extern void (*dragon_gain_func) (object *, int, int); |
extern void (*weather_effect_func) (char *); | | extern void (*weather_effect_func) (char *); |
| | extern object * (*find_skill_by_number_func) (object *, int); |
#endif | | #endif |