Difference for include/funcpoint.h from version 1.9 to 1.10


version 1.9 version 1.10
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_funcpoint_h =   * static char *rcsid_funcpoint_h =
  *   "$Id: funcpoint.h,v 1.9 2003/04/02 08:12:53 mwedel Exp $";   *   "$Id: funcpoint.h,v 1.10 2003/10/26 06:56:57 mwedel Exp $";
  */   */
   
 /*  /*
Line 52
 
Line 52
 typedef void (*type_func_player_int)(player *, int);  typedef void (*type_func_player_int)(player *, int);
 typedef void (*type_func_dragon_gain)(object *who, int atnr, int level);  typedef void (*type_func_dragon_gain)(object *who, int atnr, int level);
 typedef void (*type_func_char)(char *);  typedef void (*type_func_char)(char *);
   typedef object* (*type_ob_func_ob_int)(object *, int);
   
 /*  /*
  * These function-pointers are defined in common/glue.c   * These function-pointers are defined in common/glue.c
Line 79
 
Line 80
 extern void (*set_darkness_map_func) (mapstruct *m);  extern void (*set_darkness_map_func) (mapstruct *m);
 extern void     (*dragon_gain_func)             (object *, int, int);  extern void     (*dragon_gain_func)             (object *, int, int);
 extern void (*weather_effect_func) (char *);  extern void (*weather_effect_func) (char *);
   extern object * (*find_skill_by_number_func) (object *, int);
 #endif  #endif


Legend:
line(s) removed in v.1.9 
line(s) changed
 line(s) added in v.1.10

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