Difference for include/funcpoint.h from version 1.13 to 1.14


version 1.13 version 1.14
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_funcpoint_h =   * static char *rcsid_funcpoint_h =
  *   "$Id: funcpoint.h,v 1.13 2005/07/17 11:00:04 ryo_saeba Exp $";   *   "$Id: funcpoint.h,v 1.14 2005/08/12 13:46:34 ryo_saeba Exp $";
  */   */
   
 /*  /*
Line 31
 
Line 31
 #define FUNCPOINT_H  #define FUNCPOINT_H
   
 /*  /*
  * Some function types  
  */  
   
 typedef void (*type_move_apply_func) (object *, object *, object *);  
 typedef void (*type_func_int)(int);  
 typedef void (*type_func_int_int)(int,int);  
 typedef void (*type_func_void)(void);  
 typedef void (*type_func_map)(mapstruct *);  
 typedef void (*type_func_map_char)(mapstruct *, char *);  
 typedef void (*type_func_int_map_char)(int, mapstruct *, char *);  
 typedef void (*type_func_ob)(object *);  
 typedef void (*type_func_ob_char)(object *, char *);  
 typedef void (*type_func_ob_cchar)(object *, const char *);  
 typedef void (*type_func_int_int_ob_cchar)(int, int, object *, const char *);  
 typedef void (*type_func_ob_ob)(object *, object *);  
 typedef void (*type_func_ob_int)(object *, int);  
 typedef int (*type_int_func_ob_ob)(object *, object *);  
 typedef void (*type_func_char_int)(char *, int);  
 typedef void (*type_func_int_ob_ob)(int, object *, object *);  
 typedef void (*type_func_player_int)(player *, int);  
 typedef void (*type_func_dragon_gain)(object *who, int atnr, int level);  
 typedef void (*type_func_char)(char *);  
 typedef object* (*type_ob_func_ob_int)(object *, int);  
   
 /*  
  * These function-pointers are defined in common/glue.c   * These function-pointers are defined in common/glue.c
  * The functions used to set and initialise them are also there.   * The functions used to set and initialise them are also there.
  *   *
Line 74
 
Line 49
 extern void process_active_maps();  extern void process_active_maps();
 extern void remove_friendly_object(object *);  extern void remove_friendly_object(object *);
 extern void update_buttons(mapstruct *);  extern void update_buttons(mapstruct *);
 extern void info_map(int, mapstruct *, char *);  
 extern void move_teleporter(object *);  extern void move_teleporter(object *);
 extern void move_firewall(object *);  extern void move_firewall(object *);
 extern void move_creator(object *);  extern void move_creator(object *);


Legend:
line(s) removed in v.1.13 
line(s) changed
 line(s) added in v.1.14

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