version 1.14 | | version 1.15 |
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| | |
/* | | /* |
* static char *rcsid_funcpoint_h = | | * static char *rcsid_funcpoint_h = |
* "$Id: funcpoint.h,v 1.14 2005/08/12 13:46:34 ryo_saeba Exp $"; | | * "$Id: funcpoint.h,v 1.15 2005/12/05 23:34:03 akirschbaum Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
extern void move_apply(object *, object *, object *); | | extern void move_apply(object *, object *, object *); |
extern void draw_info(int, int, object *, const char *); | | extern void draw_info(int, int, object *, const char *); |
extern void emergency_save(int); | | extern void emergency_save(int); |
extern void clean_tmp_files(); | | extern void clean_tmp_files(void); |
extern void fix_auto_apply(mapstruct *); | | extern void fix_auto_apply(mapstruct *); |
extern void init_blocksview_players(); | | extern void init_blocksview_players(void); |
extern void monster_check_apply(object *, object *); | | extern void monster_check_apply(object *, object *); |
extern void process_active_maps(); | | extern void process_active_maps(void); |
extern void remove_friendly_object(object *); | | extern void remove_friendly_object(object *); |
extern void update_buttons(mapstruct *); | | extern void update_buttons(mapstruct *); |
extern void move_teleporter(object *); | | extern void move_teleporter(object *); |