version 1.30 | | version 1.31 |
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/* | | /* |
* static char *rcsid_global_h = | | * static char *rcsid_global_h = |
* "$Id: global.h,v 1.30 2002/09/07 22:08:07 mwedel Exp $"; | | * "$Id: global.h,v 1.31 2002/10/28 04:39:07 garbled Exp $"; |
*/ | | */ |
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/* | | /* |
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uint32 worldmaptilesizex; /* number of squares wide in a wm tile */ | | uint32 worldmaptilesizex; /* number of squares wide in a wm tile */ |
uint32 worldmaptilesizey; /* number of squares high in a wm tile */ | | uint32 worldmaptilesizey; /* number of squares high in a wm tile */ |
uint16 dynamiclevel; /* how dynamic is the world? */ | | uint16 dynamiclevel; /* how dynamic is the world? */ |
| | uint8 fastclock; /* if true, clock goes warp 9 */ |
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char *emergency_mapname; /* map to return players to in emergency */ | | char *emergency_mapname; /* map to return players to in emergency */ |
uint16 emergency_x, emergency_y; /* coordinates to use on that map */ | | uint16 emergency_x, emergency_y; /* coordinates to use on that map */ |