Difference for include/global.h from version 1.5 to 1.6


version 1.5 version 1.6
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 /*  /*
  * static char *rcsid_global_h =   * static char *rcsid_global_h =
  *   "$Id: global.h,v 1.5 2000/05/27 05:42:14 cvs Exp $";   *   "$Id: global.h,v 1.6 2000/08/02 06:04:49 cvs Exp $";
  */   */
   
 /*  /*
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     char    *uniquedir;     /* directory for the unique items */      char    *uniquedir;     /* directory for the unique items */
     char    *tmpdir;     /* Directory to use for temporary files */      char    *tmpdir;     /* Directory to use for temporary files */
     uint8   stat_loss_on_death; /* If true, chars lose a random stat when they die */      uint8   stat_loss_on_death; /* If true, chars lose a random stat when they die */
       uint8   use_permanent_experience; /* If true, players can gain perm exp */
       uint8   balanced_stat_loss; /* If true, Death stat depletion based on level etc */
     uint8   simple_exp;     /* If true, use the simple experience system */      uint8   simple_exp;     /* If true, use the simple experience system */
 } Settings;  } Settings;
   


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 line(s) added in v.1.6

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:22