Difference for include/libproto.h from version 1.13 to 1.14


version 1.13 version 1.14
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  *   This file was automatically generated by version 1.7 of cextract.   *   This file was automatically generated by version 1.7 of cextract.
  *   Manual editing not recommended.   *   Manual editing not recommended.
  *   *
  *   Created: Mon May  7 22:15:13 2001   *   Created: Tue May 29 23:45:25 2001
  */   */
 #ifndef __CEXTRACT__  #ifndef __CEXTRACT__
 #ifdef __STDC__  #ifdef __STDC__
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 extern void check_stat_bounds ( living *stats );  extern void check_stat_bounds ( living *stats );
 extern int check_trigger ( object *op, object *cause );  extern int check_trigger ( object *op, object *cause );
 extern int check_walk_on ( object *op, object *originator );  extern int check_walk_on ( object *op, object *originator );
 extern void check_wall ( object *op, int x, int y );  
 extern void clean_friendly_list ( void );  extern void clean_friendly_list ( void );
 extern void clean_object ( object *op );  extern void clean_object ( object *op );
 extern void clean_tmp_map ( mapstruct *m );  extern void clean_tmp_map ( mapstruct *m );
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 extern void fix_flesh_item ( object *item, object *donor );  extern void fix_flesh_item ( object *item, object *donor );
 extern void fix_generated_item ( object *op, object *creator, int difficulty, int max_magic, int flags );  extern void fix_generated_item ( object *op, object *creator, int difficulty, int max_magic, int flags );
 extern void fix_player ( object *op );  extern void fix_player ( object *op );
 extern char * formula_msg ( int level, int booksize );  
 extern void free_all_anim ( void );  extern void free_all_anim ( void );
 extern void free_all_archs ( void );  extern void free_all_archs ( void );
 extern void free_all_god ( void );  extern void free_all_god ( void );
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 extern int look_up_spell_name ( char * spname );  extern int look_up_spell_name ( char * spname );
 extern char *ltostr10 ( signed long n );  extern char *ltostr10 ( signed long n );
 extern int magic_from_difficulty ( int difficulty );  extern int magic_from_difficulty ( int difficulty );
   extern void make_formula_book ( object *book, int level );
 extern void make_path_to_file ( char *filename );  extern void make_path_to_file ( char *filename );
 extern void make_sure_not_seen ( object *op );  extern void make_sure_not_seen ( object *op );
 extern void make_sure_seen ( object *op );  extern void make_sure_seen ( object *op );
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 extern void set_trap_adjust ( type_func_ob_int addr );  extern void set_trap_adjust ( type_func_ob_int addr );
 extern void set_update_buttons ( type_func_map addr );  extern void set_update_buttons ( type_func_map addr );
 extern int set_variable ( object *op, char *buf );  extern int set_variable ( object *op, char *buf );
 extern void set_wall ( object *op, int x, int y );  
 extern void sleep_delta ( void );  extern void sleep_delta ( void );
 extern int special_potion ( object *op );  extern int special_potion ( object *op );
 extern char * spellpath_msg ( int level, int booksize );  extern char * spellpath_msg ( int level, int booksize );


Legend:
line(s) removed in v.1.13 
line(s) changed
 line(s) added in v.1.14

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