Difference for include/libproto.h from version 1.22 to 1.23


version 1.22 version 1.23
Line 202
 
Line 202
 extern int arch_out_of_map(archetype *at, mapstruct *m, int x, int y);  extern int arch_out_of_map(archetype *at, mapstruct *m, int x, int y);
 extern void fix_container(object *container);  extern void fix_container(object *container);
 extern void load_objects(mapstruct *m, FILE *fp, int mapflags);  extern void load_objects(mapstruct *m, FILE *fp, int mapflags);
 extern void save_objects(mapstruct *m, FILE *fp, FILE *fp2);  extern void save_objects(mapstruct *m, FILE *fp, FILE *fp2, int flag);
 extern mapstruct *get_linked_map(void);  extern mapstruct *get_linked_map(void);
 extern void allocate_map(mapstruct *m);  extern void allocate_map(mapstruct *m);
 extern mapstruct *get_empty_map(int sizex, int sizey);  extern mapstruct *get_empty_map(int sizex, int sizey);
 extern mapstruct *load_original_map(char *filename, int flags);  extern mapstruct *load_original_map(char *filename, int flags);
   extern mapstruct *load_overlay_map(char *filename, mapstruct *m);
 extern int new_save_map(mapstruct *m, int flag);  extern int new_save_map(mapstruct *m, int flag);
 extern void clean_object(object *op);  extern void clean_object(object *op);
 extern void free_all_objects(mapstruct *m);  extern void free_all_objects(mapstruct *m);
Line 379
 
Line 380
 extern int random_roll(int min, int max, object *op, int goodbad);  extern int random_roll(int min, int max, object *op, int goodbad);
 extern int die_roll(int num, int size, object *op, int goodbad);  extern int die_roll(int num, int size, object *op, int goodbad);
 extern int rndm(int min, int max);  extern int rndm(int min, int max);
   extern void decay_objects(mapstruct *m);


Legend:
line(s) removed in v.1.22 
line(s) changed
 line(s) added in v.1.23

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:23