version 1.28 | | version 1.29 |
---|
| | |
extern void set_cheat(object *op); | | extern void set_cheat(object *op); |
extern int find_free_spot(archetype *at, mapstruct *m, int x, int y, int start, int stop); | | extern int find_free_spot(archetype *at, mapstruct *m, int x, int y, int start, int stop); |
extern int find_first_free_spot(archetype *at, mapstruct *m, int x, int y); | | extern int find_first_free_spot(archetype *at, mapstruct *m, int x, int y); |
| | extern void get_search_arr(int *search_arr); |
extern int find_dir(mapstruct *m, int x, int y, object *exclude); | | extern int find_dir(mapstruct *m, int x, int y, object *exclude); |
extern int distance(object *ob1, object *ob2); | | extern int distance(object *ob1, object *ob2); |
extern int find_dir_2(int x, int y); | | extern int find_dir_2(int x, int y); |
| | |
extern void close_and_delete(FILE *fp, int compressed); | | extern void close_and_delete(FILE *fp, int compressed); |
extern void make_path_to_file(char *filename); | | extern void make_path_to_file(char *filename); |
/* player.c */ | | /* player.c */ |
extern player *get_player_ob(void); | | |
extern void free_player(player *pl); | | extern void free_player(player *pl); |
extern object *find_skill(object *op, int skillnr); | | extern object *find_skill(object *op, int skillnr); |
extern int atnr_is_dragon_enabled(int attacknr); | | extern int atnr_is_dragon_enabled(int attacknr); |