version 1.36 | | version 1.37 |
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| | |
extern int die_roll(int num, int size, object *op, int goodbad); | | extern int die_roll(int num, int size, object *op, int goodbad); |
extern int rndm(int min, int max); | | extern int rndm(int min, int max); |
extern void decay_objects(mapstruct *m); | | extern void decay_objects(mapstruct *m); |
| | extern materialtype_t *name_to_material(char *name); |
| | extern void set_materialname(object *op, int difficulty); |
/* loader.c */ | | /* loader.c */ |
extern int lex_load(object *op, int map_flags); | | extern int lex_load(object *op, int map_flags); |
extern void yyrestart(FILE *input_file); | | extern void yyrestart(FILE *input_file); |