Difference for include/libproto.h from version 1.40 to 1.41


version 1.40 version 1.41
Line 163
 
Line 163
 extern void set_dragon_name(object *pl, object *abil, object *skin);  extern void set_dragon_name(object *pl, object *abil, object *skin);
 extern void dragon_level_gain(object *who);  extern void dragon_level_gain(object *who);
 extern void player_lvl_adj(object *who, object *op);  extern void player_lvl_adj(object *who, object *op);
 extern uint32 level_exp(int level, double expmul);  extern sint64 level_exp(int level, double expmul);
 extern void calc_perm_exp(object *op);  extern void calc_perm_exp(object *op);
 extern int check_exp_loss(object *op, int exp);  extern int check_exp_loss(object *op, int exp);
 extern int check_exp_add(object *op, int exp);  extern int check_exp_add(object *op, int exp);
 extern int check_exp_adjust(object *op, int exp);  extern int check_exp_adjust(object *op, int exp);
 extern void add_exp(object *op, int exp);  extern void add_exp(object *op, int exp);
 extern void apply_death_exp_penalty(object *op);  extern void apply_death_exp_penalty(object *op);
   extern int did_make_save(object *op, int level, int bonus);
 /* logger.c */  /* logger.c */
 extern void LOG(LogLevel logLevel, char *format, ...);  extern void LOG(LogLevel logLevel, char *format, ...);
 /* los.c */  /* los.c */
Line 281
 
Line 282
 extern void remove_directory(const char *path);  extern void remove_directory(const char *path);
 extern char *strdup_local(char *str);  extern char *strdup_local(char *str);
 extern long strtol_local(register char *str, char **ptr, register int base);  extern long strtol_local(register char *str, char **ptr, register int base);
   extern char *strcasestr_local(const char *s, char *find);
 extern char *strerror_local(int errnum);  extern char *strerror_local(int errnum);
 extern int isqrt(int n);  extern int isqrt(int n);
 extern char *ltostr10(signed long n);  extern char *ltostr10(signed long n);
 extern void save_long(char *buf, char *name, long n);  extern void save_long(char *buf, char *name, long n);
   extern void save_long_long(char *buf, char *name, sint64 n);
 extern FILE *open_and_uncompress(char *name, int flag, int *compressed);  extern FILE *open_and_uncompress(char *name, int flag, int *compressed);
 extern void close_and_delete(FILE *fp, int compressed);  extern void close_and_delete(FILE *fp, int compressed);
 extern void make_path_to_file(char *filename);  extern void make_path_to_file(char *filename);
 extern char *strcasestr_local(const char *s, char *find);  
 /* player.c */  /* player.c */
 extern void free_player(player *pl);  extern void free_player(player *pl);
 extern object *find_skill(object *op, int skillnr);  extern object *find_skill(object *op, int skillnr);


Legend:
line(s) removed in v.1.40 
line(s) changed
 line(s) added in v.1.41

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