version 1.8 | | version 1.9 |
---|
| | |
/* | | /* |
* static char *rcsid_living_h = | | * static char *rcsid_living_h = |
* "$Id: living.h,v 1.8 2003/03/08 05:35:32 mwedel Exp $"; | | * "$Id: living.h,v 1.9 2003/09/13 05:01:33 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
#define NO_STAT_VAL 99 /* needed by skills code -b.t. */ | | #define NO_STAT_VAL 99 /* needed by skills code -b.t. */ |
| | |
extern char *attacks[NROFATTACKS]; | | extern char *attacks[NROFATTACKS]; |
extern char *spellpathnames[NRSPELLPATHS]; | | |
| | |
extern float cha_bonus[MAX_STAT + 1]; | | extern float cha_bonus[MAX_STAT + 1]; |
extern int dex_bonus[MAX_STAT + 1]; | | extern int dex_bonus[MAX_STAT + 1]; |
| | |
extern char *lose_msg[NUM_STATS]; | | extern char *lose_msg[NUM_STATS]; |
extern float speed_bonus[MAX_STAT + 1]; | | extern float speed_bonus[MAX_STAT + 1]; |
extern int weight_limit[MAX_STAT + 1]; | | extern int weight_limit[MAX_STAT + 1]; |
| | extern int cleric_chance[MAX_STAT + 1]; |
| | extern int fear_bonus[MAX_STAT + 1]; |
| | |
typedef struct liv { /* Mostly used by "alive" objects */ | | typedef struct liv { /* Mostly used by "alive" objects */ |
sint8 Str,Dex,Con,Wis,Cha,Int,Pow; | | sint8 Str,Dex,Con,Wis,Cha,Int,Pow; |