Difference for include/map.h from version 1.9 to 1.10


version 1.9 version 1.10
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 /*  /*
  * static char *rcsid_define_h =   * static char *rcsid_define_h =
  *   "$Id: map.h,v 1.9 2001/08/21 05:39:30 mwedel Exp $";   *   "$Id: map.h,v 1.10 2001/10/30 02:30:19 michtoen Exp $";
  */   */
   
 /*  /*
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Line 175
  * can be negativbe.  direction is the crossfire direction scheme   * can be negativbe.  direction is the crossfire direction scheme
  * that the creature should head.  part is the part of the   * that the creature should head.  part is the part of the
  * monster that is closest.   * monster that is closest.
    * Note: distance should be always >=0. I changed it to UINT. MT
  */   */
 typedef struct rv_vector {  typedef struct rv_vector {
     int     distance;      unsigned int     distance;
     int     distance_x;      int     distance_x;
     int     distance_y;      int     distance_y;
     int     direction;      int     direction;


Legend:
line(s) removed in v.1.9 
line(s) changed
 line(s) added in v.1.10

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