Difference for include/map.h from version 1.24 to 1.25


version 1.24 version 1.25
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_define_h =   * static char *rcsid_define_h =
  *   "$Id: map.h,v 1.24 2003/09/13 05:01:33 mwedel Exp $";   *   "$Id: map.h,v 1.25 2004/01/20 14:52:52 tchize Exp $";
  */   */
   
 /*  /*
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 #define MAP_SKYCOND(m) (m)->sky  #define MAP_SKYCOND(m) (m)->sky
 #define MAP_WORLDPARTX(m) (m)->wpartx  #define MAP_WORLDPARTX(m) (m)->wpartx
 #define MAP_WORLDPARTY(m) (m)->wparty  #define MAP_WORLDPARTY(m) (m)->wparty
   #define MAP_NOSMOOTH(m) (m)->nosmooth
   
 /* options passed to ready_map_name and load_original_map */  /* options passed to ready_map_name and load_original_map */
 #define MAP_FLUSH     0x1  #define MAP_FLUSH     0x1
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  * players entering/exiting map   * players entering/exiting map
  */   */
     uint32 unique:1; /* if set, this is a per player unique map */      uint32 unique:1; /* if set, this is a per player unique map */
       uint32 nosmooth:1;  /* if set the content of this map has smoothlevel=0 forced*/
     sint32 timeout; /* swapout is set to this */      sint32 timeout; /* swapout is set to this */
     sint32 swap_time; /* When it reaches 0, the map will be swapped out */      sint32 swap_time; /* When it reaches 0, the map will be swapped out */
     sint16 players; /* How many plares are on this level right now */      sint16 players; /* How many plares are on this level right now */


Legend:
line(s) removed in v.1.24 
line(s) changed
 line(s) added in v.1.25

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