Difference for include/map.h from version 1.31 to 1.32


version 1.31 version 1.32
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 /*  /*
  * static char *rcsid_define_h =   * static char *rcsid_define_h =
  *   "$Id: map.h,v 1.31 2005/10/03 03:29:41 cavesomething Exp $";   *   "$Id: map.h,v 1.32 2005/10/16 22:51:21 qal21 Exp $";
  */   */
   
 /*  /*
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  * players entering/exiting map   * players entering/exiting map
  */   */
     uint32 unique:1; /* if set, this is a per player unique map */      uint32 unique:1; /* if set, this is a per player unique map */
       uint32 template:1; /* if set, this is a template map */
     uint32 nosmooth:1;  /* if set the content of this map has smoothlevel=0 forced*/      uint32 nosmooth:1;  /* if set the content of this map has smoothlevel=0 forced*/
     sint32 timeout; /* swapout is set to this */      sint32 timeout; /* swapout is set to this */
     sint32 swap_time; /* When it reaches 0, the map will be swapped out */      sint32 swap_time; /* When it reaches 0, the map will be swapped out */


Legend:
line(s) removed in v.1.31 
line(s) changed
 line(s) added in v.1.32

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