Difference for include/map.h from version 1.5 to 1.6


version 1.5 version 1.6
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_define_h =   * static char *rcsid_define_h =
  *   "$Id: map.h,v 1.5 2001/02/11 09:12:13 cvs Exp $";   *   "$Id: map.h,v 1.6 2001/02/23 06:06:35 mwedel Exp $";
  */   */
   
 /*  /*
Line 83
 
Line 83
   MapLook *floor2;    MapLook *floor2;
   object **map_ob; /* What object lies on the floor */    object **map_ob; /* What object lies on the floor */
   uint16 difficulty; /* What level the player should be to play here */    uint16 difficulty; /* What level the player should be to play here */
   objectlink *pending;  /* Objects waiting for the map to be loaded */  
   
   /* lighting code uses these */    /* lighting code uses these */
   uint32 do_los:1; /* True if line of sight needs to be recalculated for     uint32 do_los:1; /* True if line of sight needs to be recalculated for


Legend:
line(s) removed in v.1.5 
line(s) changed
 line(s) added in v.1.6

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:24