Difference for include/newclient.h from version 1.10 to 1.11


version 1.10 version 1.11
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_newclient_h =   * static char *rcsid_newclient_h =
  *   "$Id: newclient.h,v 1.10 2002/07/15 04:25:40 mwedel Exp $";   *   "$Id: newclient.h,v 1.11 2003/09/13 05:01:33 mwedel Exp $";
  */   */
   
 /*  /*
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Line 98
 #define CS_STAT_MAXGRACE 24  #define CS_STAT_MAXGRACE 24
 #define CS_STAT_FLAGS 25  #define CS_STAT_FLAGS 25
 #define CS_STAT_WEIGHT_LIM 26  #define CS_STAT_WEIGHT_LIM 26
 #define CS_STAT_EXT_TITLE 27  #define CS_STAT_EXP64 28
   
 /* Start & end of resistances, inclusive. */  /* Start & end of resistances, inclusive. */
 #define CS_STAT_RESIST_START 100  #define CS_STAT_RESIST_START 100
Line 138
 
Line 138
 #define CS_STAT_SKILLEXP_WISDOM 128  #define CS_STAT_SKILLEXP_WISDOM 128
 #define CS_STAT_SKILLEXP_WILEVEL 129  #define CS_STAT_SKILLEXP_WILEVEL 129
   
   /* CS_STAT_SKILLINFO is used as the starting index point.  Skill number->name
    * map is generated dynamically for the client, so a bunch of entries will
    * be used here.  CS_NUM_SKILLS does not match how many skills there really
    * are - instead, it is used as a range of values so that the client
    * can have some idea how many skill categories there may be.
    */
   #define CS_STAT_SKILLINFO   140
   #define CS_NUM_SKILLS      50
   
 /* These are used with CS_STAT_FLAGS above to communicate S->C what the  /* These are used with CS_STAT_FLAGS above to communicate S->C what the
  * server thinks the fireon & runon states are.   * server thinks the fireon & runon states are.
  */   */


Legend:
line(s) removed in v.1.10 
line(s) changed
 line(s) added in v.1.11

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