Difference for include/object.h from version 1.12 to 1.13


version 1.12 version 1.13
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 /*  /*
  * static char *rcsid_object_h =   * static char *rcsid_object_h =
  *   "$Id: object.h,v 1.12 2001/10/14 07:57:14 gros Exp $";   *   "$Id: object.h,v 1.13 2001/10/31 07:00:24 garbled Exp $";
  */   */
   
 /*  /*
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Line 156
   char *current_weapon_script;  /* The script of the currently used weapon. Executed each time the object    char *current_weapon_script;  /* The script of the currently used weapon. Executed each time the object
                                  * attacks something */                                   * attacks something */
   struct obj *current_weapon;   /* Pointer to the weapon currently used */    struct obj *current_weapon;   /* Pointer to the weapon currently used */
     uint32 weapontype;  /* type of weapon */
   
 } object;  } object;
   


Legend:
line(s) removed in v.1.12 
line(s) changed
 line(s) added in v.1.13

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