version 1.13 | | version 1.14 |
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| | |
/* | | /* |
* static char *rcsid_object_h = | | * static char *rcsid_object_h = |
* "$Id: object.h,v 1.13 2001/10/31 07:00:24 garbled Exp $"; | | * "$Id: object.h,v 1.14 2001/11/02 18:39:23 michtoen Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
signed short last_eat; /* How long since we last ate */ | | signed short last_eat; /* How long since we last ate */ |
signed short invisible; /* How much longer the object will be invis */ | | signed short invisible; /* How much longer the object will be invis */ |
unsigned char pick_up; /* See crossfire.doc */ | | unsigned char pick_up; /* See crossfire.doc */ |
| | int anim_enemy_dir; /* special shadow variable: show dir to targeted enemy */ |
| | int anim_moving_dir; /* sic: shows moving dir or -1 when object do something else */ |
struct obj *owner; /* Pointer to the object which controls this one */ | | struct obj *owner; /* Pointer to the object which controls this one */ |
/* Owner should not be referred to directly - */ | | /* Owner should not be referred to directly - */ |
/* get_owner should be used instead. */ | | /* get_owner should be used instead. */ |