Difference for include/object.h from version 1.14 to 1.15


version 1.14 version 1.15
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Line 1
 /*  /*
  * static char *rcsid_object_h =   * static char *rcsid_object_h =
  *   "$Id: object.h,v 1.14 2001/11/02 18:39:23 michtoen Exp $";   *   "$Id: object.h,v 1.15 2001/11/04 20:22:55 michtoen Exp $";
  */   */
   
 /*  /*
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Line 66
  /* If this is an exit, this is the filename */   /* If this is an exit, this is the filename */
 /* These variables are copied by memcpy() in copy_object(): */  /* These variables are copied by memcpy() in copy_object(): */
   sint16 x,y; /* Position in the map for this object */    sint16 x,y; /* Position in the map for this object */
     unsigned char quick_pos; /* quick pos is 255 for single arch, 0 for head */
                              /* or x/y offset packed to 4 bits */
                              /* warning: change this when include > 15x15 monster */
     uint32 update_tag;    /* this is used from map2 update! */
   sint16 ox,oy; /* For debugging: Where it was last inserted */    sint16 ox,oy; /* For debugging: Where it was last inserted */
   float speed;                  /* The overall speed of this object */    float speed;                  /* The overall speed of this object */
   float speed_left;             /* How much speed is left to spend this round */    float speed_left;             /* How much speed is left to spend this round */


Legend:
line(s) removed in v.1.14 
line(s) changed
 line(s) added in v.1.15

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