version 1.18 | | version 1.19 |
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/* | | /* |
* static char *rcsid_object_h = | | * static char *rcsid_object_h = |
* "$Id: object.h,v 1.18 2001/11/28 04:44:42 michtoen Exp $"; | | * "$Id: object.h,v 1.19 2001/12/03 07:51:40 mwedel Exp $"; |
*/ | | */ |
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/* | | /* |
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uint32 hide; /* The object is hidden, not invisible */ | | uint32 hide; /* The object is hidden, not invisible */ |
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/* lighting code uses these - b.t. */ | | /* lighting code uses these - b.t. */ |
/* struct oblnk *lights; */ /* list of lights the object carries */ | | |
signed short glow_radius; /* indicates the glow radius of the object */ | | signed short glow_radius; /* indicates the glow radius of the object */ |
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/* changes made by kholland@sunlab.cit.cornell.edu */ | | /* changes made by kholland@sunlab.cit.cornell.edu */ |
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uint16 animation_id; /* An index into the animation array */ | | uint16 animation_id; /* An index into the animation array */ |
uint8 anim_speed, last_anim; /* ticks between animation-frames */ | | uint8 anim_speed, last_anim; /* ticks between animation-frames */ |
living stats; | | living stats; |
| | sint32 elevation; /* elevation of this terrain - not currently used */ |
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#ifdef CASTING_TIME | | #ifdef CASTING_TIME |
signed short casting; /* time left before spell goes off */ | | signed short casting; /* time left before spell goes off */ |