version 1.23 | | version 1.24 |
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/* | | /* |
* static char *rcsid_object_h = | | * static char *rcsid_object_h = |
* "$Id: object.h,v 1.23 2002/07/15 04:57:12 mwedel Exp $"; | | * "$Id: object.h,v 1.24 2002/11/13 00:49:46 garbled Exp $"; |
*/ | | */ |
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/* | | /* |
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struct obj *spellitem; /* Spell ability monster is choosing to use */ | | struct obj *spellitem; /* Spell ability monster is choosing to use */ |
double expmul; /* needed experience = (calc_exp*expmul) - means some */ | | double expmul; /* needed experience = (calc_exp*expmul) - means some */ |
/* races/classes can need less/more exp to gain levels */ | | /* races/classes can need less/more exp to gain levels */ |
#ifdef CASTING_TIME | | |
sint16 casting; /* time left before spell goes off */ | | sint16 casting; /* time left before spell goes off */ |
uint16 spell_state; | | uint16 spell_state; |
uint16 start_holding; | | uint16 start_holding; |
struct spell_struct *spell; | | struct spell_struct *spell; |
uint32 spelltype; | | uint32 spelltype; |
char *spellarg; | | char *spellarg; |
#endif | | |
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/* Following are values used by any object */ | | /* Following are values used by any object */ |
struct archt *arch; /* Pointer to archetype */ | | struct archt *arch; /* Pointer to archetype */ |