Difference for include/object.h from version 1.23 to 1.24


version 1.23 version 1.24
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_object_h =   * static char *rcsid_object_h =
  *   "$Id: object.h,v 1.23 2002/07/15 04:57:12 mwedel Exp $";   *   "$Id: object.h,v 1.24 2002/11/13 00:49:46 garbled Exp $";
  */   */
   
 /*  /*
Line 176
 
Line 176
     struct obj *spellitem; /* Spell ability monster is choosing to use */      struct obj *spellitem; /* Spell ability monster is choosing to use */
     double expmul; /* needed experience = (calc_exp*expmul) - means some */      double expmul; /* needed experience = (calc_exp*expmul) - means some */
  /* races/classes can need less/more exp to gain levels */   /* races/classes can need less/more exp to gain levels */
 #ifdef CASTING_TIME  
     sint16 casting;         /* time left before spell goes off */      sint16 casting;         /* time left before spell goes off */
     uint16 spell_state;      uint16 spell_state;
     uint16 start_holding;      uint16 start_holding;
     struct spell_struct *spell;      struct spell_struct *spell;
     uint32 spelltype;      uint32 spelltype;
     char *spellarg;      char *spellarg;
 #endif  
   
     /* Following are values used by any object */      /* Following are values used by any object */
     struct archt *arch;         /* Pointer to archetype */      struct archt *arch;         /* Pointer to archetype */


Legend:
line(s) removed in v.1.23 
line(s) changed
 line(s) added in v.1.24

File made using version 1.98 of cvs2html by leaf at 2011-07-21 19:26