version 1.38 | | version 1.39 |
---|
| | |
/* | | /* |
* static char *rcsid_object_h = | | * static char *rcsid_object_h = |
* "$Id: object.h,v 1.38 2005/08/23 05:42:58 mwedel Exp $"; | | * "$Id: object.h,v 1.39 2005/08/31 20:07:22 tchize Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
* beneath the player, but not actually above it. Note - the | | * beneath the player, but not actually above it. Note - the |
* map and x,y coordinates for the object to be inserted must | | * map and x,y coordinates for the object to be inserted must |
* match the originator. | | * match the originator. |
| | * INS_MAP_LOAD: disable lots of checkings done at insertion to |
| | * speed up map loading process, as we assume the ordering in |
| | * loaded map is correct. |
* | | * |
* Note that INS_BELOW_ORIGINATOR, INS_ON_TOP, INS_ABOVE_FLOOR_ONLY | | * Note that INS_BELOW_ORIGINATOR, INS_ON_TOP, INS_ABOVE_FLOOR_ONLY |
* are mutually exclusive. The behaviour for passing more than one | | * are mutually exclusive. The behaviour for passing more than one |
| | |
#define INS_NO_WALK_ON 0x0004 | | #define INS_NO_WALK_ON 0x0004 |
#define INS_ON_TOP 0x0008 | | #define INS_ON_TOP 0x0008 |
#define INS_BELOW_ORIGINATOR 0x0010 | | #define INS_BELOW_ORIGINATOR 0x0010 |
| | #define INS_MAP_LOAD 0x0020 |
| | |
#define ARCH_SINGULARITY "singularity" | | #define ARCH_SINGULARITY "singularity" |
#define ARCH_SINGULARITY_LEN 11 | | #define ARCH_SINGULARITY_LEN 11 |